About Me
Hey, I'm Clay! I'm a 3D artist with a focus on props and characters. I've been doing this for 6 years, creating cool 3D models for everything from video games to animations. I love bringing characters and props to life, and I'm always up for new projects and challenges.
Blender
- Character Modeling
- Environmental Modeling
- Hard Surface Modeling
- Rigging
Texturing
- Blender Procedural Shaders
- Substance Painter
- Photoshop
Unreal Engine
- Rig Retargeting
- Procedural Materials
- Vertx Painting for Environments
- Modular Material Instancing
- Niagara Particle Systems
Client Testimonials
JD
Borgle Snaps
"Claymaver is very attentive with the designs you commission from him and even makes his own recommendations for a project as well, resulting in a fantastic product."